I loved the server test. Totally hooked. Bought it on launch and after a week I was done.
After a few days it all seemed like a reskin with “retention” gimmicks and FOMO.
TBH after like a decade, and playing it for some 100h, it’s a weak offering for a studio of that magnitude. I often feel they spent more on marketing that making the thing.
With maybe the notable exception of multiplayer games, all games will be at least just as good a year after launch as they are at launch day.
Add to it that in a year’s time there will be enough reviews out there from people who actually played it longer than 5h and the heavy marketing phase will be more than over so it’s actually possible to get a hype-free overview of it, AND the game itself will likely be better than at launch due to bug fixing in the meanwhile and maybe even some content added, and it’s the logical thing to never buy before or at launch and just wait.
However most people have problems with “reward delaying” (and actual psychological term for the ability to wait for something to be more ‘rewarding’ before going for it) and “just have to have it now!” and that just overrides logic (assuming they even took the time to think about it in the first place).
When you weigh it against all the bullshit hoops games make you jump through these days, I’d say comparing 100h in Super Mario is a faaaaar cry from 100 h in a modern ARPG.
Honestly, I’ve only ever spent over 100+ hours on a game I felt “meh” about once before that I can think of (it was Disgaea).
In any game with RPG elements like unlocks and numbers-going-up (and these days that’s all of them), it’s always worth asking yourself “am I really enjoying this, or am I just anticipating the next carrot it’s dangling in front of me”?
Like, I used to play Civ games way too much, and now I don’t because I realized that the actual fun parts of the game were kind of fleeting and most of it was about The Next Thing.
It’s slim picking in the field, so mostly PoE these days. Probably my longest running game. But TBH, they are kinda on fumes too. New leagues have all been pretty meh. PoE looks great but it’s like 2 years out still (beta late next year).
There were a couple that showed promise but not sure if they ever materialized.
I loved the server test. Totally hooked. Bought it on launch and after a week I was done.
After a few days it all seemed like a reskin with “retention” gimmicks and FOMO.
TBH after like a decade, and playing it for some 100h, it’s a weak offering for a studio of that magnitude. I often feel they spent more on marketing that making the thing.
After hearing what happened with Diablo Immortal I decided to wait a month before even considering it. Glad I did.
Honestly, getting that way about A LOT of games this year. I played Starfield on game pass, got my fix in about 8 hours, and haven’t played since.
Oh absolutely. Never pre-order games. At least wait a day to check user reviews and make sure it’s not immediately broken.
With maybe the notable exception of multiplayer games, all games will be at least just as good a year after launch as they are at launch day.
Add to it that in a year’s time there will be enough reviews out there from people who actually played it longer than 5h and the heavy marketing phase will be more than over so it’s actually possible to get a hype-free overview of it, AND the game itself will likely be better than at launch due to bug fixing in the meanwhile and maybe even some content added, and it’s the logical thing to never buy before or at launch and just wait.
However most people have problems with “reward delaying” (and actual psychological term for the ability to wait for something to be more ‘rewarding’ before going for it) and “just have to have it now!” and that just overrides logic (assuming they even took the time to think about it in the first place).
Smart. I fell for the hype on reddit & had serious buyers remorse.
I’m always flabbergasted that 100h of gameplay is considered a failure of a product.
When you weigh it against all the bullshit hoops games make you jump through these days, I’d say comparing 100h in Super Mario is a faaaaar cry from 100 h in a modern ARPG.
Almost the same, but at least i played it 150h before the first season.
Honestly, I’ve only ever spent over 100+ hours on a game I felt “meh” about once before that I can think of (it was Disgaea).
In any game with RPG elements like unlocks and numbers-going-up (and these days that’s all of them), it’s always worth asking yourself “am I really enjoying this, or am I just anticipating the next carrot it’s dangling in front of me”?
Like, I used to play Civ games way too much, and now I don’t because I realized that the actual fun parts of the game were kind of fleeting and most of it was about The Next Thing.
Oh i really enjoyed it. I’ll surely play more when they’ll fix all the things i dislike and improve some others. So in about 3 to 5 years xD
The beta was one of the most boring things I’ve ever played, what hooked you in from it?
Dark, brooding, ARPG from arguably the fathers of the genre.
What other games in the genre are you into? It just felt so lackluster to me, like even far behind PoE which is much older at this point.
It’s slim picking in the field, so mostly PoE these days. Probably my longest running game. But TBH, they are kinda on fumes too. New leagues have all been pretty meh. PoE looks great but it’s like 2 years out still (beta late next year).
There were a couple that showed promise but not sure if they ever materialized.