• Wogi@lemmy.world
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    1 year ago

    That achievement is likely to gather more accurate statistics due to the problems you mention. The Amid Evil devs can now confidently say that 12.7% of players who own the game have never started it. Meaning they can subtract that number from other achievement percentages to get a better idea of how many people are progressing certain ways.

    The same is likely true for Minecraft’s inventory achievement, though that’s slightly less useful, as some players may make it a little further without opening the inventory and then stop forever.

    Leaving the first planet in Stafield takes a little more effort, but not much. It’s safe to say that some of the 25% of players who haven’t done it haven’t ever opened the game. But that number will probably be close to 10%.

    • steal_your_face@lemmy.ml
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      1 year ago

      I think the percentages are calculated from players that actually launched the game, not from people who own it.

    • woelkchen@lemmy.world
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      1 year ago

      Steam does not count games that have never been launched. For 12.7% of the players the game probably quit under a bit different circumstances: game crashed or they lost internet connectivity.

      • Cethin@lemmy.zip
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        1 year ago

        Or they killed the application, or potentially alt-f4d depending on how well the game handles that.