- cross-posted to:
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- cross-posted to:
- games
- [email protected]
So MS has predictably decided to abandon disc-compatible consoles to push GP sales (and bank on the MS Store).
I only bought the Xbox One S because of the backwards compatibility program. Going disc-less would kill the vast majority of my existing Xbox 360 library, including titles that are backwards compatible but cannot be purchased on the store anymore (such as Prince of Persia 2008, Ace Combat 6, and many more).
No thanks.
When they are not making disc less consoles, they are making game less disc, either way the point of discs has been pretty moot on Xbox side of things. Halo Infinite and even Starfield are just licences on a disk, and I doubt that’ll be changing soon even if they add disc drive to the mid gen refresh or add a detachable disc drive. Only Sony and Nintendo are somewhat keeping physical media alive right now.
I hope EU intervenes and makes console makers allow alternate stores on the consoles just like they’re making Apple do that for iPhone, and make the consoles truly PC like, if they’re all becoming all digital.
Can’t you just continue to use your Xbox One S for older games though?
He already has the console though, he doesn’t have to buy a new one.
Meanwhile I haven’t bought a physical game in like, a decade.
Ok but it’s exactly what I want.
Digital is the future, pal. When’s the last time you saw a gaming pc with a disk drive?
And it’s not like they’re taking the physical options away.
I feel like the situation is a bit different for PC no? There’s a history of backwards compatibility since forever. Yes PC game stores like Steam are all digital, but there was never a chance that the store would just close down when a generation was over, unlike in the console space.
If you put the picture of that controller next to a standard B&W DualSense, it’s kinda like one of those old “how would a dog wear pants” memes
They saw the 2013 Mac Pro and thought: “Yes.”
Wow finally gyro support. That’s the biggest info nugget for me.
The PS3 had gyro with its Sixaxis controller in 2006. Not sure what took Xbox 17 years.Edit: After reading certain comments, it seems that The Verge could have misunderstood the use of the accelerometer. It appears to be for the “lift to wake” function rather than gyro.
So wait the Xbox is an x cylinder now?
And why is that controller redesign still terrible compared to the immersive features of the dual sense? No haptic triggers? C’mon, man!
do we really need this? I mean the rest of the controller is far superior in terms of form factor, design and battery life.
Eh, battery life sure. Form factor is debatable. I prefer the dualsense personally (own both).
sure highly subjective topic. Always found the xbox controller ergonomics far superior.
I own both as well and am not a fanboy.
I also prefer the ergonomics of the Xbox controller, but have you used the dual sense yet? Like, on GTA you can feel the pitter patter of raindrops. You can tell how damaged your helicopter is from the shaking. You can tell where gunshots are coming from just from the advanced feedback methods. It’s stupid immersive and I wish for that experience in halo, forza, etc.
So they are going for the Apple trashcan look, is that it?
It looks like my Ubiquity Amplifi router.
They even used the word Ubiquity when discribing the new controller features.
The home entertainment unit is going to be covered in cylinders.
I’m super interested in the new controller.
I got the 8bitdo ultimate and deeply regret buying it, so now I’m back to my Series S controller.
I’m guessing you’re talking about the wired version that works with the Xbox console? What made you not like it?
I have the 8bitdo Pro 2 which I use with my phone and iPad. Aside from the rubber wearing out on the thumbsticks, I’m happy with it.
Now add a touchpad, and you got yourself a steam controller! The ability to dim down the LED indicator would also be nice.
The LED dimming feature was added to both the console and the controller a while ago.
https://support.xbox.com/en-US/help/account-profile/accessibility/how-to-configure-night-mode