• @[email protected]
    link
    fedilink
    English
    1613 days ago

    I mean, Halo was originally called “Monkey Nutz,” so I wouldn’t put much stock in the game content relating to the codename

  • @[email protected]
    link
    fedilink
    English
    1013 days ago

    Sigh, I’ve lost all interest in Bungie ever since they doubled-down on live-service games.

    • @nanoUFOOPM
      link
      fedilink
      English
      513 days ago

      I mean it is a story since they used their own engine before and it affected development. Bet to a lot of people not into live service games this is more interesting than whatever they are making.

      • @[email protected]
        link
        fedilink
        English
        413 days ago

        True, and the ‘Blam!’ Engine has a lot of history behind it but ultimately the end result is more important than the tools used to achieve it. But until something is announced by Bungie then it’s still kinda a non-story

    • @[email protected]
      link
      fedilink
      English
      313 days ago

      Dropping their own proprietary engine and moving to unreal is a pretty big story actually.

  • @bogdugg
    link
    fedilink
    English
    413 days ago

    Didn’t they already announce Marathon? Strange that this article doesn’t mention it at all.

  • ZephyrXero
    link
    fedilink
    English
    113 days ago

    I wonder if the codename implies you will be jumping and bouncing around a lot in the game