Which version of DLSS, which GPU, and which profile do you choose? Obviously choosing a low internal res and then using DLSS to scale to 4K will look bad, but using say 1440p DLSS on quality profile looks as good as native or better.
Whatever the game provides (or I can patch in), I (besides other games of course) play cyberpunk which should be the most perfect implementation of RTX and DLSS to date in my opinion. Usually Quality for a 1440p screen. I really only use DLSS if the native frame rate is unbearable.
DLSS 3.5 for example comes with that new AI enhanced RT that makes RT features look better, respond to changes in lighting conditions faster, and still remain at pre-enhanced levels of performance or better.
And Reflex fixes a lot of the latency issue.
A lot of games don’t use the latest version of DLSS though, so I don’t blame you if you have a bad experience with it.
DLSS2 onwards looks fantastic, often better than native resolution. Don’t care about frame gen, but the boost to resolution simply from rendering at a lower resolution gives a big native framerate boost.
But it looks bad and frame gen has very noticeable latency.
Doesn’t always look bad, it’s game dependent.
In hardware unboxeds test, it’s better than native in some titles, and better or equivalent in half of titles tested.
It looks way better than native w/ TAA for me in BG3 (at 1440p). TAA is way too blurry. And yet it’s also faster.
That’s like their opinion. In every single game I tried it looked worse than native. I always try it at first and then usually disable it.
Which version of DLSS, which GPU, and which profile do you choose? Obviously choosing a low internal res and then using DLSS to scale to 4K will look bad, but using say 1440p DLSS on quality profile looks as good as native or better.
Whatever the game provides (or I can patch in), I (besides other games of course) play cyberpunk which should be the most perfect implementation of RTX and DLSS to date in my opinion. Usually Quality for a 1440p screen. I really only use DLSS if the native frame rate is unbearable.
Current GPU is a 4070Ti.
It’s constantly improving though.
DLSS 3.5 for example comes with that new AI enhanced RT that makes RT features look better, respond to changes in lighting conditions faster, and still remain at pre-enhanced levels of performance or better.
And Reflex fixes a lot of the latency issue.
A lot of games don’t use the latest version of DLSS though, so I don’t blame you if you have a bad experience with it.
Uh yes I am super exited for the AI denoiser. Videos from Nvidia looked great. And Reflex is also awesome.
I don’t dislike everything from Nvidia, I just don’t like what the upscaler and frame-gen do.
DLSS2 onwards looks fantastic, often better than native resolution. Don’t care about frame gen, but the boost to resolution simply from rendering at a lower resolution gives a big native framerate boost.