I am happy for you and all people enjoying it as I am really not fond of it. The level design is a bit too linear compared to other souls games but above all I think the combat is slow and clunky and I didn’t find a weapon I really like… There are some nice ideas like the weapons combinations… But for now I had more fun with Steelrising.
I’m with you. Played the demo based on all the comparisons to Bloodborne. Felt like the game was super slow and clunky. Didn’t really feel motivated to continue. I enjoyed Thymesia a lot more.
I feel that. Coming fresh off Elden Ring again reminded me how good (well, for the most part) a Miyazaki souls game is. A damn shame that I don’t like Lies of P as the aesthetic is really well done
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Currently playing through it now. I’m having fun! But yeah, it’s the closest soulslike I’ve seen yet that isn’t FromSoft.
I am happy for you and all people enjoying it as I am really not fond of it. The level design is a bit too linear compared to other souls games but above all I think the combat is slow and clunky and I didn’t find a weapon I really like… There are some nice ideas like the weapons combinations… But for now I had more fun with Steelrising.
Totally understand. It’s different enough that I know some veterans will find it off-putting.
I’m surprisingly still using my starter weapon on zone 6. I have an alternate boss weapon too, but they’re really stingy with the upgrade mats.
At this point of the game, every boss is a speed demon, and it’s feeling more like sekiro with the necessary perfect blocks.
I’m with you. Played the demo based on all the comparisons to Bloodborne. Felt like the game was super slow and clunky. Didn’t really feel motivated to continue. I enjoyed Thymesia a lot more.
I feel that. Coming fresh off Elden Ring again reminded me how good (well, for the most part) a Miyazaki souls game is. A damn shame that I don’t like Lies of P as the aesthetic is really well done
That sounds like a good thing.