stopthatgirl7@kbin.social to Technology@lemmy.world · 1 年前VR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comexternal-linkmessage-square260fedilinkarrow-up1746arrow-down128file-textcross-posted to: [email protected][email protected]games[email protected]
arrow-up1718arrow-down1external-linkVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comstopthatgirl7@kbin.social to Technology@lemmy.world · 1 年前message-square260fedilinkfile-textcross-posted to: [email protected][email protected]games[email protected]
minus-square5BC2E7@lemmy.worldlinkfedilinkEnglisharrow-up1arrow-down1·edit-21 年前The article says 40% to 70%. Not 20% So halving your sales by ~50% on a small market doesn’t go well
minus-square5BC2E7@lemmy.worldlinkfedilinkEnglisharrow-up1arrow-down1·1 年前I suppose you are entitled to your opinion and so am i. I will keep not buying or refunding games that make me uncomfortable. developers that cater to you and oppose supporting teleportation will learn how it goes as well.
The article says 40% to 70%. Not 20%
So halving your sales by ~50% on a small market doesn’t go well
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I suppose you are entitled to your opinion and so am i. I will keep not buying or refunding games that make me uncomfortable. developers that cater to you and oppose supporting teleportation will learn how it goes as well.