- cross-posted to:
- [email protected]
- cross-posted to:
- [email protected]
CPU: OK ✅
RAM: OK ✅
GPU: OK ✅
Storage: WTF 🤯
Sound Card: The time has come and so have i 🎵😎
rn downloading and its 33.3GB + 1.7GB shader cache
Bought include both storage for downloaded compressed archives and then to unpack before deleting them?
I’ve run into this when updating games where I have the game installed and enough space for the update but not enough for that middle ground when it’s getting unpacked
That’s much more reasonable, I don’t even have 85GB available. Why would they recommend that much storage?
Maybe a dev just right click propertied their folder and typed that in haha. I think it’s probably downloaded and cached community content. Unless it’s a hint at new danger zone stuff
My guess is that the shown number is the storage requirements when they add the war games maps and Danger Zone maps
My guess is future proofing.
AKA Subtly forcing users to buy more storage real state 💾💵
I mean, I have that, but 85GB of space? I need some space left to store my offline backup of Wikipedia.
all the knife skins
I think it’s closer to 45, might be a typo
Just played a match, it’s working perfectly on Wayland and pipewire. I’m using -vulkan as a launch parameter.
Coo, thanks for the info! FYI, the best place for those kind of Linux reviews is ProtonDB (here directly linked to the game). You can specify and filter for
--launch-options
, distro, GPU, …
Especially VK_EXT_graphics_pipeline_library is interesting. This means mesa 23.1 or higher on AMD GPU’s is a must. Iirc Nvidia supports vk gpl for a year or so.
That just says recommended - you likely get frame stutter without GPL but the game would probably smooth out after 5 minutes or so.
Highly recommended in the minimum spec sheet is a must for me lol
Latest graphics drivers are always a good idea regardless.
True. Recently I updated my 1050ti graphics driver on my dads windows machine and it now runs valorant at 120 FPS instead of being locked to 60 to not drop frames too often
What does that mean for my RX 5600XT?
The gpu supports gpl, but it depends on yoir distro and how Steam is installed which mesa version you have. What’s you distro release? Native package manager or flatpa?
Run
vulkaninfo | grep VK_EXT_graphics_pipeline_library
and see if it’s there.Thanks! I just ran
vulkaninfo
and it’s there. Btw: You can check your version apparently withvulkaninfo | grep driverInfo
.
Minimum:
CPU: A potato
RAM: One thousand ants
GPU: Your soul
Still not bad requirements at all
I wonder if it has a native Vulkan renderer now or it just has DXVK baked in. If the latter, bad news is it halves my framerate İN CS2LT on Windows.
Source 2 has native Vulkan and DX11 suppport. CS2 on Linux uses Vulkan.
Even without the ‘-vulkan’ launch parameter?
Is Ubuntu is a requirement or am I misunderstanding?
Technically I believe latest Ubuntu LTS and SteamOS (specifically on the Steam Deck) are the only officially supported distros for Steam
AKA It also works on Mint.
Mint is Ubuntu
Mint is defuckulated Ubuntu.
Shhh 🤫
There is a difference between “supported” and “works”
I believe steam only officially supports ubuntu, but it will work on any distro.
The steam runtime runs ubuntu anyway, so don’t worry
Bit late to the party, but so far the game seems to be working fine on my Manjaro install (running Wayland+Pipewire, RX 6800 XT).
Have you noticed any artifacting when looking at smokes and molotoves? The “hot air” effect for me just displays purple glob sometimes.
Yes, in further testing I’ve seen purple artifacting around smokes, and sometimes around molotovs. It seems to be worst with the smokes, though.
It took me 3h to download and my gpu is too low… I have to change this shitty laptop