This is my preferred approach on worldbuilding. I’m notoriously bad on thinking of stuff up front and what worked for me is to provide the details as the story develops.
This is my preferred approach on worldbuilding. I’m notoriously bad on thinking of stuff up front and what worked for me is to provide the details as the story develops.
I’m the exact opposite. I get lost in an ocean of detail while having issues coming up with a strong main thread.