• @[email protected]
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    1048 months ago

    Not worth reading,

    They dont say whag level apart from likely the library level,

    And the tank was nearly cut but then wasnt.

    Dont wade through the torrent of ads for some low effort Ai seeming writing.

    • Dandroid
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      8 months ago

      Halo is one of my favorite games of all time, but a few of the levels were an absolute drag. Assault on the Control Room was waaaay too long, and to make matters worse, Two Betrayals was the same long-ass level, but backwards.

      If I were to completely redo a level from scratch, that would be the one.

      • @[email protected]
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        168 months ago

        Assault on the Control Room is epic as hell though! By far my favourite mission in the game.

        • @[email protected]
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          158 months ago

          I absolutely loved the silent cartographer, i would play the level over and over.

          Also responsible for teaching me what a cartographer was

          • @coffee_poops
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            108 months ago

            Silent Cartographer was on a demo disc that came with a gaming magazine. My friends and I played the shit out of that demo.

      • @Grass
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        48 months ago

        I hated those levels plus the library, but after I learned speedrunning techniques for them they became my favourites.

      • Decoy321
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        38 months ago

        There were only like 6 maps total. It felt like we played each of them at least twice.

      • @[email protected]
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        08 months ago

        I tried Halo for the first time last year. I had not tried any of the Halo games before. When the original came out I was broke and in the military so I didn’t have a chance to play it.

        I don’t know if it’s just me, but the original Halo is boring. I spent an hour or two running around different environments shooting the same two or three enemies, or in one instance hiding in a hallway and popping out for a couple of shots so some hilariously suicidal officer I was escorting didn’t throw himself on the nearest armed alien and die. The whole thing just drags.

        • Dandroid
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          98 months ago

          The campaign definitely hasn’t held up. But imo it was revolutionary in its time. Having come from single stick shooters such as Golden Eye, having two sticks was an absolute game changer.

          Plus, most people played for the multiplayer. That was the main appeal.

        • @[email protected]
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          58 months ago

          You played it like 20 years too late, for the record I was about 20 when it was released. Yes there were slogs but couch co-op at the time was fantastic with Halo, multiplayer was much improved with Xbox live and not really there for the first one. There was some way to connect to play with people on the Internet but it wasn’t simple.

          Even with the slog areas (Library), with my buddies we played through coop so many times I’m pretty sure I did it solo on legendary a few times solo. I want to say this was one of the first games with regenerating shields for an fps (maybe first but my memory is fuzzy) which people mostly take for granted these days. If I recall you needed health still but that stopped later in the series too. Today I’d probably only play it for nostalgia and have been tempted to pick up the master chief collection to do that.

          I see how you can think that playing it first today, but for the time it was something else.

        • @[email protected]
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          8 months ago

          Go play anything before it. Shooters are way more complicated and realistic now, but at the time it was amazing and cutting edge.

  • @[email protected]
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    198 months ago

    Would be nice if this was a bit more of an in depth article. Halo CE is one of the finer shooters ever made. Definitely one of the more important.

    • @[email protected]
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      138 months ago

      It’s just a shitty summary of a great article in this Month’s Edge. I’d recommend reading that instead.