Halo Infinite's multiplayer on Steam has seen a significant drop in player base, losing around 98% since its launch. Concerns arise about the game's future, but it remains free-to-play with updates.
From what remember from splitgate once that game started to bleed players it quickly reached untenable numbers, especially for a big ip like halo. But I agree I’ll pay more attention to the articles when they make similar claims.
From what remember from splitgate once that game started to bleed players it quickly reached untenable numbers, especially for a big ip like halo. But I agree I’ll pay more attention to the articles when they make similar claims.