• Allseer@futurology.today
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    1 year ago

    they definitely threw a curve ball with scream. but then, why is it a curve ball? why not a free throw instead?

      • pimeys@lemmy.nauk.io
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        1 year ago

        Me and my partner never really watched any horror movies, and now, when nearing our 40’s, we’ve been watching at least one classic every day. So far the best have been Scream, Color Out of Space and Aliens. So many to watch still before the month ends.

        Scream was very funny and scary.

            • mindbleach
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              1 year ago

              Evil Dead’s a good series for what you’re doing. The first one is peak no-budget horror that hints at Sam Raimi’s style. The second is why everyone remembers the name. The third is good stupid fun.

              The Ring is plain horror. Bleak visuals, intense tone, flawless audio, fucked up a microgeneration. A+, would recommend. Heavily localized from a Japanese original in a way that feels… domestic. It’s why movies like The Grudge got remade for Americans, but the only hint it’s foreign was that it’s not about real estate.

              • pimeys@lemmy.nauk.io
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                1 year ago

                Evil Dead was amazing. Very nicely done for the low budget. Watching the two others and maybe the recent TV series too after this.

                The Ring is waiting in the queue.

            • Allseer@futurology.today
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              1 year ago

              Might I encourage you to watch the scariest game never made? Or maybe a newer cult favorite? Its my opinion that first person game horror has surpassed film horror, if only because it requires you to be invested in surviving.

              Film horror and game horror can both be compared to a roller coaster.

              With film horror you ride the coaster and everything flows exactly as intended by the creator, it starts up, it climbs slowly, and drops accordingly to a set time. It’s beautiful, it works and everyone loves roller coasters.

              With game horror, you have start it up, you make it climb slowly, and you push yourself past the drop. And all that metaphorical mumbo jumbo doesn’t even account for the survival aspect involved in most horror games, which often involve intense jump scares.