Hi, everyone, Welcome to the preview for the November 28 skills and balance update! As always, the goal of previewing these changes is to gather your feedback before the live release. We'll be following the conversation and making further adjustments as needed. Thanks, Cal "cmc" Cohen Skills and ...
I’m looking foward to the offhand pistol buffs and the Relic (of Aristocracy) fixes for my Celestial Mechanist. This should significantly increase the damage.
Mechanical Genius: For a short period of time, the effect will remain active even after the mech moves out of range of the engineer
Not quite clear, why they don’t get rid of this mechanic/penalty entirely, knowing how much the Mech enjoys to wander off.
Overall, mostly buffs, so probably most will be happy.
I’m looking foward to the offhand pistol buffs and the Relic (of Aristocracy) fixes for my Celestial Mechanist. This should significantly increase the damage.
Not quite clear, why they don’t get rid of this mechanic/penalty entirely, knowing how much the Mech enjoys to wander off.
Overall, mostly buffs, so probably most will be happy.