Alan Wake 2 is the second game to receive full support for NVIDIA's DLSS 3.5, which includes support for NVIDIA's DLSS Ray Reconstruction, Super Resolution, Frame Generation and DLAA. Also supported is AMD's FidelityFX Super Resolution. In this mini-review we compare the image quality and performance gains offered by these technologies.
Pleasently surprised by FSR in this game been running around at over 100 FPS on average and I can’t see much difference between native and upscaled. There is some slight shimmering and artifacting in places but it doesn’t take anything away from the experience and the boost in frames is extremely noticeable.