• undernew@alien.topB
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      1 year ago

      Blender’s Cycles engine can make use of hardware accelerated ray tracing and this will hopefully help the M3 catch up with NVIDIA GPUs.

    • iDontSeedMyTorrents@alien.topB
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      1 year ago

      In barely a year, hardware ray tracing will be part of virtually every x86 consumer CPU being sold. People do more than game with their computers.