• woelkchen@lemmy.world
    link
    fedilink
    English
    arrow-up
    17
    ·
    1 year ago

    But we are talking about design decisions here

    Not every single piece of design should require signing off by a single person, though, not in large teams. If you look at interviews from Nintendo studios or 2nd party developers how Miyamoto oversees game development, it’s more like pointing out which game mechanics he things work better and should be emphasized and otherwise he’s super hands off and for the most part it’s to the benefit of Nintendo games.

    • Renacles@discuss.tchncs.de
      link
      fedilink
      English
      arrow-up
      1
      ·
      edit-2
      1 year ago

      Read the article carefully though, it’s mostly trying to be inflammatory. It seems ideas outside of what Bethesda usually does end up having to go through Todd because he is good at putting himself in the end user’s shoes even if he doesn’t want to be the guy with the final say in everything.

      It seems more like something that happened over time as they became successful.