yeahh, 5 seconds is way too short. it’s harder to hit than point sensor and weaker in its detecting period? weird
i also had the idea of: if they really want to keep it at 5 seconds, give it some sort of other effect. like say, it causes the enemy to heal their health slower during that period
Make it last much longer. I expected it to work like a player marker trip wire when I first saw it, and I was really shocked it didn’t.
yeahh, 5 seconds is way too short. it’s harder to hit than point sensor and weaker in its detecting period? weird
i also had the idea of: if they really want to keep it at 5 seconds, give it some sort of other effect. like say, it causes the enemy to heal their health slower during that period