EfreetSK@lemmy.world to Gaming@beehaw.orgEnglish · 1 year agoMicrosoft says the 2-3 year development cycles of big-budget games are overwww.axios.comexternal-linkmessage-square90fedilinkarrow-up1138arrow-down10
arrow-up1138arrow-down1external-linkMicrosoft says the 2-3 year development cycles of big-budget games are overwww.axios.comEfreetSK@lemmy.world to Gaming@beehaw.orgEnglish · 1 year agomessage-square90fedilink
minus-squarethegameoverguy@lemmy.worldlinkfedilinkEnglisharrow-up5·1 year agoI just want to know why everything has to be open world today. It seems like developers are just constantly increasing scope and making games almost too big now.
I just want to know why everything has to be open world today. It seems like developers are just constantly increasing scope and making games almost too big now.