- cross-posted to:
- [email protected]
- [email protected]
- cross-posted to:
- [email protected]
- [email protected]
cross-posted from: https://lemmy.dbzer0.com/post/7643915
As always in capitalism, video games have largely deformed from an art form into just another means to generate profit for large corporations
I’ve played about a dozen versions of Tetris over the last 30 years, a lot of which were written by just one dude and released to the world without the expectation of compensation. There are literally hundreds of ports/clones that run on everything from a Nokia phone to a Unix/Linux text mode interface.
Were it not for western publishers, I’m pretty sure it would have spread anyway just due to its addictive nature and it being an excellent time sink. Just like chess and checkers didn’t need a capitalist to spread around the globe.
I’m literally using an entire operating system right now that not one capitalist controls. It runs most of the internet’s infrastructure. Sure, the capitalists can use it and even contribute, but they don’t get to dictate how you run your system.
How about your hardware? And the fibre that enables us to communicate? And the electricity?
Oh, funny you mention that, because in my country, my government paid to have fiber laid but the useless bloodsucking capitalist ISPs didn’t do absolutely jack shit with the money and pocketed it. That’s why were having to do stupid shit like Starlink now to connect the people out in the sticks.
My electricity is also provided by a co-op.
Anecdotes are just that though.
You moved the goalposts
How did the soviets make Tetris if technology only exists under capitalism?
No, I said make a decent game now. As in, a capital intensive one that uses top designers, artists, coders etc etc. Who is making those games today? The Vietnamese? The Cubans?
One game in 1985 versus the multi multi billion capitalist games industry?