A quick showcase of the features added with the MineClone 2 0.84 Very Nice release. A Minetest game.This video is only featuring important gameplay changes.C...
minetest.register_chatcommand("music", {
params = "[on|off|invert [<player name>]]",
description = S("Turns music for yourself or another player on or off."),
New settings added
#Maximum amount of hostile mobs (default:300)
mcl_mob_cap_hostile (Global hostile mob cap) int 300 0 2048
#Maximum amount of non-hostile mobs (default:300)
mcl_mob_cap_non_hostile (Global non-hostile mob cap) int 300 0 2048
#Maximum amount of ambient water mobs that will spawn near a player (default:20)
mcl_mob_cap_water_ambient (Mob cap ambient water) int 20 0 1024
#Maximum amount of underground water mobs that will spawn near a player (default:5)
mcl_mob_cap_water_underground (Mob cap underground water) int 5 0 1024
#Maximum amount of axolotl mobs that will spawn near a player (default:5)
mcl_mob_cap_axolotl (Mob cap axolotl) int 5 0 1024
Gameplay Improvements
Cherry Blossoms - Saplings added as loot, and trees and craftables added. Initial changes to enable a Wood API. - PrairieWind, SmokeyDope, Wbjitscool
Fix issue with drops turning black due to clipping into walls and floors and visually demonstrate drops merging - AncientMariner
Hoglins attack frequency reduced now due to new attack_frequency mob setting - AncientMariner
Hostile mobs should lose aggro if they cannot see their target - AncientMariner
Nerf skeleton attack - AncientMariner
Split global cap for peaceful and hostile. Introduce underground water, ambient water, axolotl cap. Slight peaceful spawn balancing. Mob spawning can have more density in some instances. Slightly less passive mob spawning. Some mobs were not counted in cap calculations. Refreshed cap space after spawning in cycle. - AncientMariner
Prevent slime blocks from ‘connecting’ to honey blocks when pushing/pulling, like in Minecraft - seventeenthShulker
Add support for external custom skins mod - MrRar
Double doors fixed - FossFanatic
Make elytra enchantable and the enchanted elytra usable - PrairieWind/FlamingRCCars/MrRar
Remove slimes from mushroom islands - AncientMariner
Remove Flower Forest Beaches from Wolf biome spawn list - PrairieWind
Make Piglin Brutes drop golden axes = PrairieWind
Make end crystals explode when nearby crystals are punched and explode - PrairieWind
Improved pig riding - PrairieWind
Visual Improvements
Incorporate sheep eating animation. - epCode
New textures for warped for Crimson Fungus, Crimson Fungus planks, Warped Hyphae planks - Exhale
New sweet berry textures - SmokeyDope
Add Piglin and Creeper description names to death message - AncientMariner
Creeper should not walk to player if it does not have line of sight. Mob shouldn’t look at player it does not have line of sight to. - AncientMariner
Remove one cause of extra jittering in mobs - AncientMariner
Update dead bush generation - PrairieWind
Fix a typo in the Acquire Hardware achievement - uqers
Clean-up mcl_bamboo text - rudzik8
Sounds
Add more fishing sounds! - Niterux
Add max_hear_distance flag to composter sounds - SmokeyDope
Add barrel sounds - SmokeyDope
Translations
Update russian translation - Temak
(french) translation enhancements - 3raven
Add spanish translations - megustanlosfrijoles
Performance
Reduce network activity for elytra flying rocket particles - AncientMariner
Mapgen Performance Improvements - FossFanatic
Migrate beacons back to abm - chmodsayshello
Frequent danger checks and movement actions removed from non-moving and out of range mobs - AncientMariner
Duplicate jump and danger checks removed from mob processing - AncientMariner
Decreased frequency of processing for some mob actions - AncientMariner
Only run certain checks if applicable for mob - AncientMariner
Multiplayer
Add global cooldown for the bed quick chat feature - chmodsayshello/AncientMariner
Music toggle for players connecting to servers - chmodsayshello
Make sure dying sign text respects protection - AncientMariner
Code Quality
Oxidation API - PrairieWind
Fix sign color requirement and translation issue - PrairieWind
Standardise despawn logic and add asserts. Add persistent flag for mobs that have been interacted with. - AncientMariner
Replace the zombie pigman with the zombified piglin - AncientMariner
Clean up crash code and convert to new style vectors - AncientMariner
Announcement from the Forum:
0.84 - The Very Nice release
Release trailer
https://www.youtube.com/watch?v=5aHym2jUB1M
New server commands
minetest.register_chatcommand("music", { params = "[on|off|invert [<player name>]]", description = S("Turns music for yourself or another player on or off."),
New settings added
#Maximum amount of hostile mobs (default:300) mcl_mob_cap_hostile (Global hostile mob cap) int 300 0 2048 #Maximum amount of non-hostile mobs (default:300) mcl_mob_cap_non_hostile (Global non-hostile mob cap) int 300 0 2048 #Maximum amount of ambient water mobs that will spawn near a player (default:20) mcl_mob_cap_water_ambient (Mob cap ambient water) int 20 0 1024 #Maximum amount of underground water mobs that will spawn near a player (default:5) mcl_mob_cap_water_underground (Mob cap underground water) int 5 0 1024 #Maximum amount of axolotl mobs that will spawn near a player (default:5) mcl_mob_cap_axolotl (Mob cap axolotl) int 5 0 1024
Gameplay Improvements
Visual Improvements
Sounds
Translations
Performance
Multiplayer
Code Quality
Fixes
Crashes