nanoUFOM to GamesEnglish · 1 year agoActivision Explains Huge Call of Duty Modern Warfare 3 File Sizeswww.ign.comexternal-linkmessage-square38fedilinkarrow-up182arrow-down15
arrow-up177arrow-down1external-linkActivision Explains Huge Call of Duty Modern Warfare 3 File Sizeswww.ign.comnanoUFOM to GamesEnglish · 1 year agomessage-square38fedilink
minus-squarethatsTheCatch@lemmy.nzlinkfedilinkEnglisharrow-up48arrow-down1·1 year agoI wouldn’t say this is lazy devs, I would say it’s tight deadlines and overwork that don’t allow time for optimisation. Remember, it’s almost never the devs, and it’s almost always the executives
minus-squareonelikeandidie@lemmy.worldlinkfedilinkEnglisharrow-up7·1 year agoI agree, the tight deadlines make them copy paste and progressively increase the assets size without any eventual cut down on unused code or assets.
I wouldn’t say this is lazy devs, I would say it’s tight deadlines and overwork that don’t allow time for optimisation.
Remember, it’s almost never the devs, and it’s almost always the executives
I agree, the tight deadlines make them copy paste and progressively increase the assets size without any eventual cut down on unused code or assets.