• Zenarque@alien.topB
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    1 year ago

    Kinda pondering

    Ideally i want an handheld that can replace my gaming pc with an egpu docked

    But usb4 isn’t it yet :/

  • dstanton@alien.topB
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    1 year ago

    There is actually quite a bit of upgrade on the OLED. They’ve basically upgraded the whole device aside from the apu. This is more of a Steamdeck 1.5 than simply “OLED”. And even the apu is on a smaller node and more efficient.

    • muhwyndhamhp@alien.topB
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      1 year ago

      The apu does upgraded, but not in the way you think. It get node shrink which means it can do the same performance at lower power consumption.

      By their own claim valve said that they can squish extra 50% battery life from only 25% batteries capacity increase.

    • cuttino_mowgli@alien.topB
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      1 year ago

      The OLED’s thickness also helps and the main reason why they can use a larger battery and a larger fans

    • tan_phan_vt@alien.topB
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      1 year ago

      Valve philosophy is they do not promise anything, just deliver. Theres a chance they underestimate the upgrades they made for the new deck.

      At least they still deliver and ship the product instead of just scrapping the whole thing for not being enough of an upgrade like in the past.

  • red_dog007@alien.topB
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    1 year ago

    For Deck 2, what AMD chip is in the pipeline that Steam would likely use? Would need to be beyond Z1 as they didn’t bother updating the current processor, which is kinda interesting considering they got a 6nm shrink on essentially a chip I think only Valve uses.

    • NooBias@alien.topB
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      1 year ago

      Given that it’s at least a couple of years away, it could be built upon mature and cost-effective technology rather than being on the cutting edge at the time of release. For instance, a 3nm Zen 5+ architecture could be employed, drawing from established mobile technology that will be accessible at that time. Perhaps the die size and core configuration could be distinctive, with the potential for broader adoption in other handheld devices beyond Deck 2.

    • ET3D@alien.topOPB
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      1 year ago

      It looks to me like Valve’s focus is on price and battery life. I think it will try to get something balanced that doesn’t necessarily compete with the state-of-the-art AMD APUs. I’d still guess that Valve will release something in the next 2 years, otherwise it will get too far behind what other mobile consoles offer, and the current Deck will struggle in too many games.

      So I’d say that it will be newer tech but still low spec. On the CPU side 4 core Zen 4c would likely be a big enough update. On the GPU front AMD still doesn’t have anything significantly better than RDNA 2. It will be interesting to see what RDNA 3.5 brings to the table, though RDNA 4 is certainly an option. A custom design with some cache to alleviate the RAM bottleneck might be an option.

      considering they got a 6nm shrink on essentially a chip I think only Valve uses.

      Yes, this puts them on equal footing with Microsoft and Sony, which implies that the Steam Deck is selling very well.

      • Mitsutoshi@alien.topB
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        1 year ago

        Yes, this puts them on equal footing with Microsoft and Sony, which implies that the Steam Deck is selling very well.

        I wouldn’t quite say that. Significant chunks of RDNA2 go back to Microsoft telling AMD things that they required from the graphics architecture of the next Xbox, back in 2016. I’m sure Sony did similar.

        Valve in this case was able to take advantage of this increased R&D aspect of RDNA2 and get a custom chip based on it, but I don’t think they would have that same position in the development of the architecture, if that makes sense.

        Of course, I’m a beneficiary of all of the above!

        • ET3D@alien.topOPB
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          1 year ago

          I’d say that it’s true that the custom work done by AMD for Microsoft and Sony is more extensive than for Valve, but Valve did get a custom APU and a 6nm refresh of it. That’s something that no other companies except for Sony and Microsoft are getting.

    • Death2RNGesus@alien.topB
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      1 year ago

      It would have to be 3nm based as 5nm isn’t enough of a jump from 7nm to give valve the performance jump they are looking for.

      Zen5c cpu is the most likely CPU successor due to smaller die space than zen5 normal and how it won’t need to boost to 5Ghz+ like in desktop/mobile SoC’s.

      RDNA 4 is the most likely GPU successor as RDNA3 is a dud and RDNA5 won’t be ready in time for SD2(late 2025 IMO).

      LPDDR6 is possible, speeds starting at 12800MT/s vs the SD OLEDs 6400MT/s.

    • Lightprod@alien.topB
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      1 year ago

      If it’s in 2-3 years, Zen 4c with RDNA3, hopefully with 3DVcache

      If later, Zen 5c with 3DVache + RDNA 4.

    • DktheDarkKnight@alien.topB
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      1 year ago

      RDNA 3 was not as efficient as expected. Sure higher performance but it also needed higher power. Maybe RDNA 4 or 5. Also important is the fact that Valve would try to avoid using any chip based on a new leading edge node. The fact that steam deck is on an older RDNA 2 architecture based on 7nm node is one of the reasons it’s so cheap.

    • ArseBurner@alien.topB
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      1 year ago

      Kraken Point coming after Hawk Point is supposed to bring Zen5 + RDNA3.5.

      I was hoping the OLED model would come with a higher resolution screen but I guess Valve is also waiting for a more capable APU before they increase the resolution.

  • Vapormonkey@alien.topB
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    1 year ago

    The article says deck 2 is always on their mind and still very far out. And will only be released when the tech advances enough to do it. Why is this headline so misleading?

    • eye_gargle@alien.topB
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      1 year ago

      Yeah but it’s still assumed to be “in the works.” For example Apple is currently working on not only the iPhone 16 but also the 17 and 18. Prototypes take years to develop especially when using new tech that hasn’t been used in portables before (i.e. Lidar, new sensors, fast-charging, etc.). It would be stupid for them to not plan far ahead.

  • ms--lane@alien.topB
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    1 year ago

    Deck 2 in the works

    Finally, once they release that they might finally release deck1 in Australia!

  • Arctic_Islands@alien.topB
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    1 year ago

    I don’t a die shrink from N7 to N6 brings any improvement of power effiency. It’s just a cost reduction because of higher density.

    • SecreteMoistMucus@alien.topB
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      1 year ago

      I couldn’t find any info on N6’s power efficiency, but it’s a slight improvement on N7+, and N7+ is 15% more efficient than N7.

    • ET3D@alien.topOPB
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      1 year ago

      It’s a good question. I assume that it does, but perhaps the display saves more. In any case, it’s clear that the Deck OLED is more efficient than the Deck LCD.

  • Mageoftheyear@alien.topB
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    1 year ago

    Has anyone found out if the new OLED model will support VRR? (Variable Refresh Rate)

    VRR with LFC should be possible on this 90Hz display, and I can’t think of a place where VRR would be more beneficial than on Deck because sticking to your framecaps is more difficult when your performance is limited and variable.

    I’m not talking about the ability to switch refresh rates manually.

    • rich1051414@alien.topB
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      1 year ago

      I would be surprised. From what I understand, VRR, by definition, holds the image longer, and on OLEDs when the framerate is low, it can cause ‘pixel overcharging’, which looks terrible, especially in darker gray areas of the screen.

      • Mageoftheyear@alien.topB
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        1 year ago

        Do you mean that this overcharge happens when both the framerate and the refresh rate are low on OLED? Because I would imagine that even with a low framerate, say 10 FPS on a 60Hz screen, the pixels are still being… well… refreshed.

        As I understand it, Low Framerate Compensation would prevent the situation you are describing above by using multiples of the FPS to fall within a refresh rate window. i.e. At 10 FPS the image would be refreshed to match 30Hz, at 27 FPS 54Hz, at 45 FPS 90Hz etc. etc.

        And on a fixed refresh rate OLED monitor, say 60Hz, the pixels are still being refreshed no matter the framerate.

        I’m not saying I’m right, this is just as I understood it. Can you please point me in the direction of where I could find out more about your explanation? Doesn’t have to be a link, just the name of the site / creator will do and then I’ll look it up.

  • ET3D@alien.topOPB
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    1 year ago

    Video version

    One the CPU side it’s just a shrink from 7nm to 6nm, which should provide some power saving. It will be interesting to see how performance changes at different power levels.

    • UsePreparationH@alien.topB
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      1 year ago

      I’m super happy to see they replaced the back panel screws from self tapping into plastic to metal threaded inserts. No more worrying about stripped plastic threads or loose screws after opening it up only 1 time.

      I look forward to the Steam Deck 2, which will have an upgraded APU and hopefully a VRR screen, but for now, this is the perfect refresh.