nanoUFOM to GamesEnglish · 1 year agoStarfield's DLSS patch shows that even in an AMD-sponsored game Nvidia is still king of upscalingwww.pcgamer.comexternal-linkmessage-square3fedilinkarrow-up129arrow-down114cross-posted to: [email protected]
arrow-up115arrow-down1external-linkStarfield's DLSS patch shows that even in an AMD-sponsored game Nvidia is still king of upscalingwww.pcgamer.comnanoUFOM to GamesEnglish · 1 year agomessage-square3fedilinkcross-posted to: [email protected]
minus-squareGlitzyArmrest@lemmy.worldlinkfedilinkEnglisharrow-up12arrow-down3·1 year agoI’m not sure you can draw that conclusion from a single patch in a single game.
minus-squareprograhammingdev@lemmy.prograhamming.comlinkfedilinkEnglisharrow-up3·1 year agoNo, but we can from all the other games that also include FSR & DLSS side by side. I’m glad FSR is a competitor and is gaining traction but the clarity, especially in motion, doesn’t compare to DLSS.
minus-squareBruceTwarzen@kbin.sociallinkfedilinkarrow-up1·1 year agoThis game runs best on AMD. I mean not at launch. No bot after the first patches, but who knows what the future brings.
I’m not sure you can draw that conclusion from a single patch in a single game.
No, but we can from all the other games that also include FSR & DLSS side by side. I’m glad FSR is a competitor and is gaining traction but the clarity, especially in motion, doesn’t compare to DLSS.
This game runs best on AMD. I mean not at launch. No bot after the first patches, but who knows what the future brings.