I know it’s long, but this is a pretty well thought out critique of Tears of the Kingdom - giving a lot of thought into what the game got right, what it got wrong, how/why the wrong parts were wrong, as well as how they could have been better.
I know it’s long, but this is a pretty well thought out critique of Tears of the Kingdom - giving a lot of thought into what the game got right, what it got wrong, how/why the wrong parts were wrong, as well as how they could have been better.
Something like this would have been better than what we got. For the most part I didn’t do much critiquing during the game, and just let myself enjoy things - but the repetitiveness of the Sage cutscenes was a bit too obvious to overlook. It’s telling that even Nintendo didn’t think they were worthy of spots in the Memories section of the Purah Pad.
I do wonder if a Goron should be told explicitly that they should never eat their stone…
“No, you don’t. No, just nibbling a bit is not okay either. Don’t even lick it! Oi, what do you have in your mouth!? Bad boy!” cue to Revali’s ancestor dousing the Goron Champion with a big spray bottle