I know it’s long, but this is a pretty well thought out critique of Tears of the Kingdom - giving a lot of thought into what the game got right, what it got wrong, how/why the wrong parts were wrong, as well as how they could have been better.
I know it’s long, but this is a pretty well thought out critique of Tears of the Kingdom - giving a lot of thought into what the game got right, what it got wrong, how/why the wrong parts were wrong, as well as how they could have been better.
I actually thought about how cruel Nintendo is to this specific Zelda; I think she must be the most traumatized of them all? First she can’t turn on her powers, then she is stuck with Ganon for 100 years in limbo, then a few years of happiness, then all of TOTK happens, where she endures multiple 10000 years as a dragon with a sword stuck in the head. I was relieved when she was turned back.
Ah! I was searching for Impa and I was surprised that Paya didn’t even mention her whereabouts. I didn’t check after Mineru; I guess, I’ll start TOTK one more time for the Impa-dialog.