I know it’s long, but this is a pretty well thought out critique of Tears of the Kingdom - giving a lot of thought into what the game got right, what it got wrong, how/why the wrong parts were wrong, as well as how they could have been better.
I know it’s long, but this is a pretty well thought out critique of Tears of the Kingdom - giving a lot of thought into what the game got right, what it got wrong, how/why the wrong parts were wrong, as well as how they could have been better.
I would probably say I’d prefer being able to full sprint directly out of a crouch than to be able to jump out of a crouch. Jumping out of a crouch is moreso convenient, sprinting out of a crouch can save you from getting hit, which is a higher priority for me, personally.
But having options would’ve been cool instead of needing to choose, sadly the Zeldas don’t even have sliders for changing the audio balance, so fat chance we’ll get complex control options, lol.
Good point, but then I’d still drop crouch dash entirely for still having a jump. I had more problems getting stuck with ledges than with sneaking too slow.