• MysticKetchup@lemmy.world
    link
    fedilink
    English
    arrow-up
    11
    ·
    1 year ago

    It’s pretty hard to make a “small scope” 3D open world city game with driving and shooting elements. The sheer amount of work is more than the vast majority of indie devs can achieve. There’s a reason most of them go with procgen wilderness survival games. The closest I’ve seen is something like Cloudpunk but that has a fraction of the gameplay elements that makes GTA popular

    • nanoUFOOPM
      link
      fedilink
      English
      arrow-up
      1
      ·
      edit-2
      1 year ago

      Indie devs these days don’t have to create their own engine and tooling are these tools are accessible and have tons of tutorials. Something like this wouldn’t be hard to make, it would be hard to make good.