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Looking at this, I don’t think the APO will be a long lived feature. The work it does (or rather the work intel people have apparently done per game and cpu basis) should be done by the game developers, dividing their workloads properly to latency sensitive stuff and background stuff. I think in the future there will be less and less need for this feature.
Looking at this, I don’t think the APO will be a long lived feature. The work it does (or rather the work intel people have apparently done per game and cpu basis) should be done by the game developers, dividing their workloads properly to latency sensitive stuff and background stuff. I think in the future there will be less and less need for this feature.