It’s kind of crazy where Starfield is right now given the pre-release hype for it. I mean Bethesda finally releases a new singleplayer AAA RPG and it’s a brand new IP. Then it only gets one nomination at the Game Awards and it isn’t even likely to win that. Maybe it’s a sign that people are getting tired of Bethesda’s “wide as an ocean, deep as a puddle” philosophy. Or maybe this year was just so packed with releases that Starfield was inevitably going to get overshadowed.
Put Starfield up against Baldur’s Gate 3 and Phantom Liberty. I know Bethesda games kinda fill their own niche but you can see how it’s not raising the bar for RPGs. The fast travel system means there’s no getting lost in the world like was the entire appeal of older Bethesda games, to me at least. And while I like the aesthetic and setting, it’s a pretty uninspired world with very little actually happening to it. The plot did nothing to actually interest me and I only really engaged with it to get answers that aren’t given, but the game clearly wants me to think it’s profound and deep thinking.
It’s kind of crazy where Starfield is right now given the pre-release hype for it. I mean Bethesda finally releases a new singleplayer AAA RPG and it’s a brand new IP. Then it only gets one nomination at the Game Awards and it isn’t even likely to win that. Maybe it’s a sign that people are getting tired of Bethesda’s “wide as an ocean, deep as a puddle” philosophy. Or maybe this year was just so packed with releases that Starfield was inevitably going to get overshadowed.
Put Starfield up against Baldur’s Gate 3 and Phantom Liberty. I know Bethesda games kinda fill their own niche but you can see how it’s not raising the bar for RPGs. The fast travel system means there’s no getting lost in the world like was the entire appeal of older Bethesda games, to me at least. And while I like the aesthetic and setting, it’s a pretty uninspired world with very little actually happening to it. The plot did nothing to actually interest me and I only really engaged with it to get answers that aren’t given, but the game clearly wants me to think it’s profound and deep thinking.