Two games keep surfacing more than any other, Starfield, which landed a singular nomination for Best RPG, and Hogwarts Legacy, which got exactly zero nominations acros...
Two games keep surfacing more than any other, Starfield, which landed a singular nomination for Best RPG, and Hogwarts Legacy, which got exactly zero nominations acros…
This is where I was. Decent game, just lost interest after like 2 weeks. There was a bit too much fishing around in the inventory and clicking through menus.
There were definitely a few cool moments in it, but I think they got to engrossed in the procgen planets to really give it all that handcrafted feel. Having 1000 planets forced the content to be too spread out. And other games have been out for years that handle the procgen better.
7/10 review guy was right. Decent game with some cool parts, but also a lot of issues and annoyances.
Funny thing is that when Morrowind came out using the grandfather of their current engine, they even advertised how every single stone was hand-placed and how that made the world feel more alive compared to a procedurally generated world. Guess some things still hold true.
Yeah this about sums up my feelings on it. The main story seemed alright from what I experienced, and the characters seemed fairly interesting. Better-written than FO4, at least. I was particularly charmed by the PC’s parents that you get when you take that one perk at character creation.
But the exploration just feels… dull and empty. Surveying planets just felt like a chore, and any particular landing spot on a planet was just a few cookie cutter lairs scattered among a bunch of nothing. Didn’t feel like you were actually discovering anything interesting.
This is where I was. Decent game, just lost interest after like 2 weeks. There was a bit too much fishing around in the inventory and clicking through menus.
There were definitely a few cool moments in it, but I think they got to engrossed in the procgen planets to really give it all that handcrafted feel. Having 1000 planets forced the content to be too spread out. And other games have been out for years that handle the procgen better.
7/10 review guy was right. Decent game with some cool parts, but also a lot of issues and annoyances.
Funny thing is that when Morrowind came out using the grandfather of their current engine, they even advertised how every single stone was hand-placed and how that made the world feel more alive compared to a procedurally generated world. Guess some things still hold true.
Yeah this about sums up my feelings on it. The main story seemed alright from what I experienced, and the characters seemed fairly interesting. Better-written than FO4, at least. I was particularly charmed by the PC’s parents that you get when you take that one perk at character creation.
But the exploration just feels… dull and empty. Surveying planets just felt like a chore, and any particular landing spot on a planet was just a few cookie cutter lairs scattered among a bunch of nothing. Didn’t feel like you were actually discovering anything interesting.