So, APO was utilizing an e-core from every e-core group, which enables cpu to reach a bigger cache, which leads an effect like AMDs 3d cache. It’s awesome. Has anyone tried to do this manually for 13th gen?
If it’s that simple another question arises: why intel released it for 2 games only, rather than applying it whenever it’s necessary? (A software that reaches the disk too frequently for cached info)
If you go into the bios and only enable 1 e core per group it should be the same in theory, problem is how to set the affinity in windows without APO. Maybe turning off hyperthreading will force it to work if a game needs more than 8 threads.