I didn’t buy this one. However, the biggest problems here are tied to the setting - there’s just not really a good way to do “Skyrim in space” that doesn’t just turn into “Skyrim with more loading screens”. “Space” is just too big and empty of a setting for that kind of game. Setting a sci-fi game on one planet would be fair game, or maybe even limiting to three or four fleshed-out worlds but this game tried to be set in “space”.
The next Elder Scrolls or Fallout will not be set in space. Even if the combat and role-playing systems and character writing stay Starfield / FO4 / Skyrim levels, the strengths of Bethesda rpg design won’t be completely incompatible with the setting the way they are in Starfield.
I didn’t buy this one. However, the biggest problems here are tied to the setting - there’s just not really a good way to do “Skyrim in space” that doesn’t just turn into “Skyrim with more loading screens”. “Space” is just too big and empty of a setting for that kind of game. Setting a sci-fi game on one planet would be fair game, or maybe even limiting to three or four fleshed-out worlds but this game tried to be set in “space”.
The next Elder Scrolls or Fallout will not be set in space. Even if the combat and role-playing systems and character writing stay Starfield / FO4 / Skyrim levels, the strengths of Bethesda rpg design won’t be completely incompatible with the setting the way they are in Starfield.