nanoUFOM to GamesEnglish · 1 year ago'Segregating high skill players from the population at large, forcing long wait times on them, is a form of discrimination': former Halo multiplayer lead on the 'failure' of SBMM in modern gameswww.pcgamer.comexternal-linkmessage-square35fedilinkarrow-up170arrow-down112
arrow-up158arrow-down1external-link'Segregating high skill players from the population at large, forcing long wait times on them, is a form of discrimination': former Halo multiplayer lead on the 'failure' of SBMM in modern gameswww.pcgamer.comnanoUFOM to GamesEnglish · 1 year agomessage-square35fedilink
minus-squareconciselyverbose@kbin.sociallinkfedilinkarrow-up2arrow-down2·1 year agoThe problem is that as unfun as talent mismatches are, latency is worse.
The problem is that as unfun as talent mismatches are, latency is worse.