• Mllns@alien.topB
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    1 year ago

    I still think is unfair to avoid results with FSR/DLSS/FG/XESS when available. I have a 4060 and it was the best use of my budget, specially considering future games. I don’t buy a technology to not use it.

    • Notsosobercpa@alien.topB
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      1 year ago

      Depends on the class if card. I don’t think either of them are good at 1080p output. At 1440 fsr is a clear loss to the point where it’s arguable if it should be enable. 4k is the only area where it’s even reasonable to do a comparison, where dlss is better but fsr is okay.

    • YNWA_1213@alien.topB
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      1 year ago

      DLSS is why I bought a 4060 over a 7600. Mostly play e-sports games, so the cache offsets the bandwidth loss from a 3060, while DLSS is much better than FSR at going from 720p -> 1440p, as I wanted the increase over 1080p for daily usage.

    • FcoEnriquePerez@alien.topB
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      1 year ago

      I still think is unfair to avoid results with FSR/DLSS/FG/XESS when available

      If you don’t understand why, I don’t know what to tell you…

      That is not solely dependent on the hardware… 🤦🏾‍♂️

    • Dey_EatDaPooPoo@alien.topB
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      1 year ago

      I have a 4060 and it was the best use of my budget, specially considering future games.

      A 6700 XT is still faster overall when AI upscaling is taken into account, and considerably faster when it’s not, and has 4GB more VRAM. If performance in future games was the main consideration, that would’ve been the obvious choice in that price range and not the 4060.

      • Vivid_Extension_600@alien.topB
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        1 year ago

        A 6700 XT is still faster overall when AI upscaling is taken into account

        But the upscaling on 6700 XT is poor. FSR is so full of shimmering and artifacts that it’s kind of a deal breaker. DLSS actually looks great. Based on my experience with both, id rather use DLSS at performance/balanced than FSR at quality, in which case the 4060 will not only give better visuals but more FPS.

        • DktheDarkKnight@alien.topB
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          1 year ago

          You can actually play in 1440p with 6700xt though. You cannot with 4060. The better memory bandwidth and capacity coupled with better performance cannot be simply solved by upscaling. 4060 is so bandwidth starved that it immediately falls off in any resolution greater than 1080p.

    • roykeane666@alien.topB
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      1 year ago

      Nope. You won’t be able to use next version of DLSS on your 4000 series, so it’s always the best the show how fast is GPU in pure raster to see how much actual power it has.

        • bizude@alien.topB
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          1 year ago

          Poor Nvidia fanshills copin xD

          These sort of comments are not welcome on /r/hardware

      • randomkidlol@alien.topB
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        1 year ago

        nvidia will come up with some other funky software bs to try to get people to upgrade to a new gen, while artificially preventing it from running well on previous gen cards or competing products. physx, gameworks, dlss, nvfbc, etc.

          • Dealric@alien.topB
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            1 year ago

            Its not that. Notice that only people that purchased 960 variants care about that.

        • JonWood007@alien.topB
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          1 year ago

          Yeah, DLSS and other tech are a crutch. This weird obsession with it shows how susceptible some people are to marketing.

          Anyway, generally speaking, those techs can improve performance 50-100% IIRC.

    • Embarrassed_Club7147@alien.topB
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      1 year ago

      But they are obviously considering it. If they werent there would be no mention of Nvidia cards other than the 4090 because they are always slower at the same price.

    • AutonomousOrganism@alien.topB
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      1 year ago

      If only NV wasn’t so stingy with the VRAM. I don’t know how I feel about having DLSS, FG and RT but also blurry textures because the card runs out of VRAM.

    • hey_you_too_buckaroo@alien.topB
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      1 year ago

      It’s not unfair. It’s the only logical way to do the comparison.

      It gets too complicated to do a comparison with upscaling technologies when there are so many constantly changing variables and a subjective aspect in regards to comparing different technologies. Which version of upscaling do you use? What if the game gets updated? What if the upscaling technology gets updated? How many frames of DLSS 2.x/3.x are comparable to FSR 2.x/3.x frames? At what quality levels? What if a game adds support for one technology but not another? I mean to even consider using upscaling numbers is ridiculous since each implementation is different and constantly changing. You’re no longer able to objectively compare these products.