bbpolterGAYst (she/her)@lemmy.blahaj.zone to 196@lemmy.blahaj.zone · 1 year agoraytracing rulelemmy.blahaj.zoneimagemessage-square170fedilinkarrow-up11.04Karrow-down12
arrow-up11.04Karrow-down1imageraytracing rulelemmy.blahaj.zonebbpolterGAYst (she/her)@lemmy.blahaj.zone to 196@lemmy.blahaj.zone · 1 year agomessage-square170fedilink
minus-squareAdrianTheFrog@lemmy.worldlinkfedilinkEnglisharrow-up2·1 year agoIt’s not really that dynamic yet though, but I looked at their presentation where they talked about future features and they said that support for dynamic objects will be coming. I’m pretty excited about where its going. They originally planned to get the improvements out in 4.1 but it looks like they haven’t gotten around to it yet. https://github.com/orgs/godotengine/projects/33/views/1?pane=issue&itemId=12571576
It’s not really that dynamic yet though, but I looked at their presentation where they talked about future features and they said that support for dynamic objects will be coming. I’m pretty excited about where its going.
They originally planned to get the improvements out in 4.1 but it looks like they haven’t gotten around to it yet. https://github.com/orgs/godotengine/projects/33/views/1?pane=issue&itemId=12571576