• manek101@alien.topB
    link
    fedilink
    English
    arrow-up
    1
    ·
    1 year ago

    Many games like PUBG-M are still CPU limited, so maybe that, but yea its probably not an all core load

    • Morningst4r@alien.topB
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      True. I’d be surprised if it really pushed a lot of cores too, but times are changing in that space.

      • manek101@alien.topB
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 year ago

        I’d be surprised if it really pushed a lot of cores too

        They really should, it shouldn’t be hard to do considering practically every Android phone released has been 8 core

        • Morningst4r@alien.topB
          link
          fedilink
          English
          arrow-up
          1
          ·
          1 year ago

          More cores isn’t necessarily more efficient though. A lot of SOCs would prefer to boost one or two high performance cores

          • manek101@alien.topB
            link
            fedilink
            English
            arrow-up
            1
            ·
            1 year ago

            It is kinda more efficient tho.
            Power consumption per clock doesn’t scale linearly.
            Splitting a task into two parts and running it on two cores at 2 GHz will consume less power and generate less heat than running it on a single core at 4 GHz.
            Its significantly harder to do that programming wise, but performance wise it has its benefits.
            It also frees up the main high performance core to focus on more important tasks.

            • Morningst4r@alien.topB
              link
              fedilink
              English
              arrow-up
              1
              ·
              11 months ago

              That’s assuming you can split it efficiently without any overhead. It’s not just a problem to be “solved” that devs don’t bother with, a lot of tasks scale poorly across threads even if you successfully multi thread them