[ MAPS ]
Mirage
- Fixed a spot near bench that caused the server to lag
- Fixed various strange wallbangs
- Adjusted end of match screen
[ BUY MENU ]
- Fixed some edge case issues with sell back
- Buy menu color now matches cl_hud_color
[ LOADOUT ]
- Fixed edge cases with inspecting items
- Fixed a bad interaction between the acknowledge panel and inventory
- Fixed a glitch while refreshing the loadout tab
- Fixed some localization bugs
- Fixed various crash
[ MISC ]
- Fixed movement bug that would cause a slide along curbs in Dust II
- Flashbangs can be redeployed after thrown so that players can quickly throw multiple in sequence
- Reduced the single-frame flash effect when zooming out with sniper rifles
How fast they get to the next map might be something to keep an eye on. With the Internet Detective Work™ done on the Valve Hawaii trip maybe D2->Mirage isn’t a good indicator of how fast they can get through them, but Mirage->Whatever could be a better estimate
I would expect the bugs to get hammered out faster and faster as the beta progresses. By the time the last map hits the beta they would theoretically have a lot of the non map specific bugs already worked out.