[ MAPS ]

Mirage

  • Fixed a spot near bench that caused the server to lag
  • Fixed various strange wallbangs
  • Adjusted end of match screen

[ BUY MENU ]

  • Fixed some edge case issues with sell back
  • Buy menu color now matches cl_hud_color

[ LOADOUT ]

  • Fixed edge cases with inspecting items
  • Fixed a bad interaction between the acknowledge panel and inventory
  • Fixed a glitch while refreshing the loadout tab
  • Fixed some localization bugs
  • Fixed various crash

[ MISC ]

  • Fixed movement bug that would cause a slide along curbs in Dust II
  • Flashbangs can be redeployed after thrown so that players can quickly throw multiple in sequence
  • Reduced the single-frame flash effect when zooming out with sniper rifles
  • zedtronic@kbin.social
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    1 year ago

    How fast they get to the next map might be something to keep an eye on. With the Internet Detective Work™ done on the Valve Hawaii trip maybe D2->Mirage isn’t a good indicator of how fast they can get through them, but Mirage->Whatever could be a better estimate

    • Threep@kbin.social
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      1 year ago

      I would expect the bugs to get hammered out faster and faster as the beta progresses. By the time the last map hits the beta they would theoretically have a lot of the non map specific bugs already worked out.