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Cake day: June 6th, 2023

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  • Kredsmandater er måske nok lokale repræsentanter, men så vidt jeg kan se på Wikipedia, så er det ikke en “first past the post” som det er i f.eks. amerikanske eller britiske valg, men i stedet (igen) en “pøl” som alle lokale stemmer går til. Og da de fleste nok stemmer parti i stedet for person vil forholdsvist få stemmer “gå tabt” her.

    Angående spærregrænsen, så vil antallet af stemmer (hvis man tæller hvert kryds som en stemme) øges, så nogen skal tage en beslutning om hvorvidt spærregrænsen skal være 2% af antal kryds eller 2% af antal borgere. Hvad der 2 vil have af konsekvenser ved jeg ikke umiddelbart.


  • Problemet med at indføre rangerede stemmer eller et lignende system i det danske system er, at vi hver i sær ikke stemmer på 1 lokal repræsentant, men i stedet lægger en stemme i pølen til hele Folketinget. Så spørgsmålet er, hvad er kriteriet for at min stemme bliver flyttet over til min næste favorit?

    Jeg kan dog godt se, at samme problem ikke gør sig gældende for approval voting, så det kunne nok godt fungere med lidt justeringer. F.eks. skal grænsen for, hvornår er parti har for få stemmer nok ikke længere være en fast procentdel af stemmerne, men i stedet være vægtet efter hvor mange stemmer hver borger har givet på en eller anden måde.












  • Both Railroad Ink. and Number 9 (might be called 0-9) are games which are solely component limited, meaning that if you buy 2 boxes you can play with twice the amount of players (12 and 8 respectively).

    Mysterium is a co-op game for up to 7 players.

    If you are into deduction and quick thinking Ricochet Robots might be for you.

    If you want a chill game to have a chat while playing Concept (without the rules for points) is a fun “guess the word/phrase” game.






  • The immediately obvious way to make such a disease is to make it an actual disease using the affliction rules. This however would get easier to deal with as your characters level up, since the DC will stay constant but the PCs saves will go up. Another way to go about it would be to have a lost of conditions, which accumulate for each day/week. So on the first day/week you gain Clumsy 1, then also Enfeebled 1, then also Clumsy 2 and so forth. This will very quickly become VERY punishing though, unless you carefully pick conditions that don’t affect your PCs very much. The entire list of conditions can be found here. I would probably use Fatigued and Flat-footed for the first few levels and then the ones listed under Lowered abilities after that, maybe even throwing in a Doomed or two along the way. But as I said, this can very quickly become VERY punishing.


  • I would recommend starting over at Lvl 1, because characters get quite a lot of options over the levels, so starting with only the Lvl 1 options can simplify things quite a bit. Though I know that some people have done a “You are depowered for some reason” or “You are dreaming of a time when you weren’t as strong” period to somewhat quickly level up from one to where you were. If you do this, be aware that characters will end up differently than your 5e versions, and that pf2e expected certain magical items at certain levels, such as Potency and Striking runes for martials and Wands and Staves for Casters.