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Joined 1 year ago
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Cake day: October 27th, 2023

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  • They’ve already gave you answer for how FSR works so I’ll try to help with the utilization problem.

    My guess is that, since you’re pretty much lowering the resolution, your GPU would be able to render more frames but the CPU can’t keep up.

    In a situazione like this the better option would be to either run at native or maybe turn on VSR, set the resolution to 4K and set the game to render at 4K with FSR on performance, that way you’ll emulate Nvidia’s DLAA that uses the upscaler as anti aliasing.

    All this assuming the framerate is not limited by something like Vsync.