• 5 Posts
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Joined 1 year ago
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Cake day: June 1st, 2023

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  • Crotaro@beehaw.orgtoich_iel@feddit.deich_iel
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    1 year ago

    Oha echt? Interessant. Bei mir ist die Grundschule schon ne Weile her, aber ich will behaupten da sind alle entweder allein mim Fahrrad oder allein zu Fuß erschienen. Allein im Sinne “ohne Eltern”. Da wars eher was besonderes, wenn die Eltern dich mal gefahren haben. Aber da lebte ich auch (wie jetzt wieder) in nem Großdorf; vielleicht hängt das zusammen.


  • Crotaro@beehaw.orgtoich_iel@feddit.deich_iel
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    1 year ago

    Das hat sicher auch sehr viel mit der Einstellung der Eltern zu tun. Wenn die sofort Todesangst haben, nur weil ihr achtjähriges Kind beim Spaziergang zwei Sekunden außer Sicht ist, überträgt sich das (vermutlich) leicht auf die Kinder.



  • Crotaro@beehaw.orgtoChat@beehaw.orgtell me a story
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    1 year ago

    This is a short story about hygiene and introducing new tests to a long-running system.

    I’m new at my current job and we have an environmental monitoring program (checking for the germ levels in your facility) that existed for a year already but I basically completely overhauled. It really was neither effective nor efficient before.

    In the same vein, I suggested having a look at the microbe levels of our water supply. While the water that reaches the facility must be (and almost always is) clean by law, everything that happens to the water inside the facility is controlled by no external body. And the company I work at apparently has never done water tests for legionella before (despite having multiple showers). Now, legionella pneumophila is pretty much only dangerous (but then it can be quickly life-threatening) if it’s inhaled, such as via aerosoles from hot showers.

    To come to a point (partly because I need to get ready for work): I introduced comprehensive water tests, many higher-ups believed for two weeks after the results that I must have made an error in the way I took samples, despite me literally researching for days how it needs to be done correctly because I absolutely didn’t want to be doing it wrong (in our case, it’s a technique you could learn by heart in two hours). We ordered an external lab to take samples and they came back with the same results (that our showers are highly contaminated and basically our coworkers have been showering in legionella for years) and now we got this whole can of worms to deal with.

    But I’m glad. Would rather have this to deal with than someone of the company being admitted to the ICU because of that.









  • Mhmm that’s my initial reaction, too. I’ll probably look into this, but Elite: Dangerous and, to name another good example, X4 can both be played as pure space trucker sims already. And to a fulfilling degree, I believe.

    I have too little experience as a trucker, to say what could be added that is currently missing from E:D and X4. I mean it would ideally be similar to Hardspace: Shipbreaker vs. X4. X4 has a ship salvage mechanic that is pretty abstract (you carry a a ship to a salvage station and then the ship is turned into materials). Whereas in H:S you are the person who receives the ships and you actually pull and cut the ship apart until nothing but the basically worthless bags of space doritos are floating in the salvage bay.


  • Enemies that scale with your level in an RPG. I would rather get completely curb stomped by rare high level enemies, so I have something to work towards. In the same vein, I don’t like it when the stat gain you get from leveling ends up with you literally being unkillable by lower level enemies. Most MMOs are an offender to this, where you can just sunbathe in a group of 30 level 1 enemies and are unable to die to them.


  • Two things:

    Anything that fleshes out “bard classes” (bonus points if you have grest freedom in how you play music). I don’t want to be a mage who, instead of fireballs that deal damage, shoots music notes that deal damage. Shoutout to the Entertainer class in Star Wars Galaxies and the ukulele magic in Tchia for getting it right.

    High degree of freedom spellcasting. Right now, only Magicka comes to my mind, who really excelled in this. Fictorum also has a pretty awesome spell shaping system, but it limits you to a specific spell loadout that is hard to switch in the heat of combat.



  • In addition to RimWorld, I would say Deep Rock Galactic has never even once left me in a worse mood after playing it. Every time I boot it up, I cannot stop admiring the love and care GSG has put into their game and almost all of it for free. The only monetisation in this game is purely cosmetic, but they make sure that the stuff you can get through gameplay alone doesn’t look worse than the stuff you pay real money for. Add on top of that the awesome gameplay, atmosphere and community and you got a game that pretty much never fails to lift you up.

    If shooting native lifeforms as an exploited space miner isn’t quite your mood right now, you could also try Tchia. Super pretty and lovely game, although I suspect it doesn’t offer too much replayability, once you completed it. But the same could be said for Okami and that is the game I first say when asked what my favorite game is.







  • Mhmm I feel that problem. My unintentional solution was that my additional 2TB drive died and I was reduced to 2TB disk space in total (so about 1,5TB usable for games). Literally having to uninstall one or two games if I had a spur of “Oh I could quickly (relatively speaking, as it would also have to install and update) start Red Dead 2 again” keeps me from jumping from game to game constantly.