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Joined 1 year ago
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Cake day: June 12th, 2023

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  • I remember that one! It’s honestly pretty fun.

    The “World War” mode was a nice headnod to the game’s namesake, the boardgame Axis & Allies, though the RTS combat was unique to the PC game.

    I enjoyed the use of HQs to both build and limit your forces. It made sense that having multiple infantry corps HQs could let you build a large army, but comparably smaller Airborne or Armor HQs gave you different options with a smaller force.

    Very fun game!



  • Eh, I get it. As popular as the brand is, I can understand studios being hesitant to take the main cast on a new adventure, since it’s not very believable with what they already do.

    There can be an appeal to a “just a nobody” story in the same universe, but then the only thing you can rely on is the setting and brand recognition.

    A side character turned main character let’s you “expand the universe” with a known character, and nest something with the existing story, without feeling like beating a dead horse in a fan-fic-esque revisit of the main cast.

    I was curious with Gollum, how they’d make an interesting game with an engaging story about a generally unlikeable side character.

    Turns out they didn’t. But it probably would’ve been very impressive if they had!




  • I’ll always have a soft spot for Minecraft and it’s open world base building goodness.

    If you want “Minecraft, but more grown up,” I can’t recommend Vintage Story enough. It’s actually an offshoot of a survival modpack for Minecraft if I recall correctly. A more involved crafting system (i.e. knapping tool heads out of stone, casting and forging metal tools, etc) and a threatening winter make for a very fun survival game. Still in active development with a pretty good pace of new content regularly, and a lively mod scene.