I’m a solo indie dev and I made a whole-ass indie RPG! Please check it out, and tell me what you think!
Hello yes I am an indie dev and I made an RPG and it is on big sale
today is also the second anniversary of its release so I am celebrating by eating WAY too much pizza
What a miserable, fucked up situation. I can only hope they accomplish as much as possible, with minimal loss of life.
I feel like tier lists are mostly just made-up, and have very little relevance on the actual game outside of huge top-tier tournament-level competition. For some reason Ryu just fucks me up, his damage is so huge that any time he gets to you open you up, it’s just brutal. I think a part of me being comparatively worse at fighting him is the fact that I haven’t been playing Street Fighter for at least a decade like a lot of other people playing the game at my current level, so him being “basic” doesn’t matter when he’s as new to me as anyone else.
When I hit a big rank up I always allow myself some time to take a break and go practice something new, and I think this time I’m actually going to go and study the match-ups I fear the most, including Ryu but also Guile and… I wanna say Dhalsim but I don’t fight him enough to merit putting a bunch of time learning the matchup, lol. Maybe JP instead!
I know there’s a local near where I am, I don’t know how big it is but I know there’s an existing community. I figure when/if I hit Master I’ll be brave enough to show my face there, lol.
I’m playing Rashid, most people put him in B-tier right now I guess. I always just play whatever is fun. If that happens to be a “high tier” character then go for it. I will say that literally no character terrifies me like Ryu does.
Playing Rashid! Even though I don’t like that he’s a streamer, I love his goofy personality and he’s fun to play. DeeJay has similar energy in this game.
Plateauing sucks, but you can definitely get through it. I always identify some things I’m not doing, like effectively taking advantage of connecting a jab or not really utilizing drive rush or whatever, then practice it for a couple hours a day until it becomes reflexive. Then I set a tiny goal per day, like gaining 200 LP, and I just play until I get it. Might take 30 minutes, might take 3 hours, but eventually you will get there.
Not that I’m exactly an expert or whatever. That’s just the stuff that’s been helping me.
Just because I like to share positive things with Hexbear:
I finally got to Diamond rank in Street Fighter 6 today after decades of being too afraid to seriously try to get good at fighting games and I already know I’m gonna be riding this feeling all week.
Nope! I don’t really like the aesthetic very much, but I think I owe it to myself to try it out anyway.
I do like some games which are similar in style, Like Monster Hunter and Furi for example, so it’s not like I hate the whole concept of a challenging game with big animation-lock and tough boss fights. I do wanna try Sekiro also.
For whole-ass years I thought Starfield was a fake project and they were gonna show up at some con to talk about it and then the Starfield banner would drop for the Elder Scrolls 6 banner and the crowd would get actually hyped
yeah I’m cautiously interested in Starfield too
I agree, and I’m sure you can relate to this but I’m afraid to say so around other game devs.
A counter example to the series I always give is that I really love pretty much all Mega Man games, almost all of which are considered very difficult like Souls games are, but the controls are snappy, the UI is clean, and you always know what you’re doing, or at least trying to do except for Battle Network holy shit the backtracking is brutal