It will take a while but Ray tracing will become as low-cost and standard as anti aliasing, probably buy around 2040 they will both have indistinguishable performance for Ray tracing. By that time games will be completely AI designed and generated using things like gorce and splatting and AMD will completely miss the gaussian splatting development suits because it’s a generalist company and it lost its graphics department is subservient and less well managed.
It will take a while but Ray tracing will become as low-cost and standard as anti aliasing, probably buy around 2040 they will both have indistinguishable performance for Ray tracing. By that time games will be completely AI designed and generated using things like gorce and splatting and AMD will completely miss the gaussian splatting development suits because it’s a generalist company and it lost its graphics department is subservient and less well managed.