JPiolho@lemmy.jpiolho.comOPtoGuild Wars@lemmy.wtf•TranslatorGW - A mod for custom languagesEnglish
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1 year agoI’m not 100% sure. I’ve never used uMod. Although looking at the guide it seems that the d3d9.dll load method would probably work just fine. (I’m not the author of Reloaded-II)
Note that this is only the game code that allows people to develop mods, and not engine code that allows people to do ports. The re-release engine code is still proprietary.
They did the same with Quake 1 re-release game code