minus-squareLixfury@ttrpg.networktoAsk Game Masters@ttrpg.network•Campaign planning/world buildinglinkfedilinkEnglisharrow-up2·2 年前Consider tying your narrative to atleast one of your characters back story’s, it helps keep the players motivated. Past that just go with the flow and see where the current takes you. linkfedilink
minus-squareLixfury@ttrpg.networktoD&D Next - 5e Discussion@ttrpg.network•Do you hate having to pick between ability score increases and feats?linkfedilinkEnglisharrow-up4·2 年前Something Something pf2e linkfedilink
Consider tying your narrative to atleast one of your characters back story’s, it helps keep the players motivated. Past that just go with the flow and see where the current takes you.