Currently workin on Blockade of Gopher Keep, a pixel art block breaker game.

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Joined 8 months ago
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Cake day: March 5th, 2024

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  • I don’t think so? I should probably mention I’m using Godot 4.3 dev3 and the PopupMenus are created automatically for the OptionButton objects. I don’t access their parameters so unless they’re somehow automatically bumped above every other UI element they should be at 0.

    As for the latter idea it’s not really feasible since I have multiple OptionButtons (and PopupMenus created for each of them) so that would require a lot of duplication.