That last one is going to be so good. Months ago I ran into that while porting the “Crafting Interpreters” java-based interpreter into python. It took me a few hours to figure out that one of my modules was colliding with “token” in the stdlib, a module I didn’t even know existed. Glad it’s being made clearer.
Naviary on youtube has made just that. Their videos are amazing, mostly going over the theory created by having an infinite chessboard (“mate in omega” and it’s sequel are mind boggling), and some are about the technical aspects of implementing infinite chess. Highly recommend watching them.
Nowadays you’re most likely to find an electron cashier than any other.
And just the effort of painting every one of those pixels one by one, it’s not like we have some magic tool to fill an image with the same color and call it a day.
Sorry, I was at a loss for words seeing this post.
Uh, makes sense, thanks for clearing that up.
So in my case it actually is Xiaomi being Xiaomi, screwing it’s power users, or any users in general.
Such a dumb restriction. I tried a new launcher a few weeks ago just to find out it would remove the gesture controls, which I’m already used to, had to go back to stock. I thought it was more of Xiaomi’s attempts to lock you in to their shitty ecosystem; quite sad it is like that even on other devices.
I read about typst a few weeks ago. I no longer make math- or formatting-heavy documents anymore, but if I had had this while I was in university, I would’ve loved to use it.
LaTeX is nice, but there’s some things that are an absolute pain to get right or make them look like you want to.
I’ve been playing Drill Dozer (GBA) on my phone via Lemuroid. I looked into it after reading it was made by Game Freak and thinking “Hold on, they make non-Pokemon games?”. Finished the main story line today, will try to 100% it now. A very fun game with some interesting mechanics, good story and art style. Playing it on a phone can be challenging at times, since the game relies heavily on L/R triggers, but a good grip/finger position or laying the phone on a table sometimes helps a lot.
Other than that, I have been playing some old NES games from my childhood, and a few others I’ve missed out. Recently played Bomberman, MegaMan and Mike Tyson’s punch out.
In recent times the developer has been showing some serious miscommunication and other issues regarding their apps. Just look at their terrible handling of the vulnerabilities found in their file manager’s pdf reader (See his responses to the report)
Since around that time, I’ve been looking for alternatives to their apps, but I’ve kept using some of them because I couldn’t find anything that feels as good to use. I guess now I’m forced to really look for those alternatives, or see if there’s any serious fork that still gets actively maintained weeks from now.
Tengu. I find it very fun to battle against, with everything that goes on during the fight with the fire waves, bombs, shocking bombs, teleporting; it’s just so dynamic and slightly unpredictable, also having very distinct boss fight phases is great.
Move the camera in all the way so that the 4 center squares are the only ones visible, those are the important ones anyway ¯\_(ツ)_/¯
I actually check this community every morning for my daily dose of Heathcliff-less Heathcliff. One of my favorite communities here.