• 2 Posts
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Joined 1 year ago
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Cake day: June 13th, 2023

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  • Pre-orders that include a Graphics Module with an eligible AMD Radeon™ GPU will receive a free download code for one of the biggest games of the year: Starfield™ Premium Edition. Quantities are limited*, and we’ll be sending out the code prior to the game’s early access launch.

    So… I’ve made a $100 deposit for the pre-order… which is in a batch scheduled for Q4 delivery… but Starfield releases before that. I wonder if they’ll send out the Starfield codes before they ship laptops, even though the pre-order deposit is fully refundable?



  • One of the concerns I have with the Prime Directive is that it is intended to avoid a “slippery slope” problem, and so it is a very black-and-white rule. Starfleet can’t protect a developing civilization from a catastrophic planet-ending disaster… and the core reason is that “interference” can be a bad thing, so we won’t ever do it.

    There are clearly situations where interference in another civilization would be immoral. There are also clearly situations where it would be moral. We can’t possibly figure out those situations and enshrine them into law? We do better today! Homicide is illegal, but there are exceptions like self-defense, and there are mitigating circumstances like causing an accidental death.

    The Prime Directive should be much more complex.

    Might not make for great TV, though.



  • Yeah… yeah, we could. Maybe we should. A couple hesitations – (a) it makes merges and branches-of-branches difficult, and, (b) on a big PR you’d lose the ability to bisect into it. (b) is probably not a blocker because you’d have to have universally good commit hygiene to get the ability to do a rare thing – cost vs. value doesn’t align well. But (a) is a bit more of a headache.






  • I’m playing 5e; it’s my first RPG. I’ve wanted to play D&D for most of my life and got a first group together about 6 months ago. Loving it. But I’m very interested in other systems in the future.

    PF2e seems great for being similar in style, but having a deep tactical system for combat.

    Star Trek Adventurers excites me for giving me a system to be a part of my favourite universe. I’ve always wanted to be in Starfleet!

    And on a very different side of the spectrum, Fate seems to be a game that takes all the tactical RPG elements and throws them out, leaving just the juicy roleplay, characters, and world building. I wonder if the absence of any solid system will leave it a little… “vague”… but I think it would appeal to some players.


  • I run Wayland on my laptop (a Framework) and it works beautifully. But I still use X11 on my desktop where I’m a heavy Zoom user. The lack of a proper support for screensharing in Zoom is the primary blocker for me.

    Wayland is great other than compatibility issues like that.