The reason they switched to unreal 5? Costs! training new staff on red engine is not cheap, its easier to find people that have unreal software experience as well, also you remove large part of the expense of constantly updating your in-house software
The reason they switched to unreal 5? Costs! training new staff on red engine is not cheap, its easier to find people that have unreal software experience as well, also you remove large part of the expense of constantly updating your in-house software