While this is the technicality they’ll die on, the value of the data in the transfer was 100% taken into account in this deal.
While this is the technicality they’ll die on, the value of the data in the transfer was 100% taken into account in this deal.
Yeah totally. I don’t think they intentionally made decisions in that way. I just don’t think those game design concessions aged well. Thankfully we can work with them now though. You’re right though that the animations in the disc era really padded battle lengths. Jeez, just thinking of using summons in the FF series is giving me flashbacks lol.
The US absolutely has its own set of issues, but I’m still not clear why you are unable to address the initial points made in regards to Xi and China and have instead changed the discussion to US flaws.
This was not a point on the mechanism of Democracy but rather Xi’s removal of the term limit he worked within. As it stands, the people of China have no systemic method to remove him should they overwhelmingly disagree with his policies and unless he steps down he’s in charge for life.
Democracy is broadly rule by the people. A leader for life without a mechanism for removal is one of many signs of a government that is not ruled by the people systemically. A benevolent dictator may rule in-line with the majority but should they not, the people have no ability to address it and make change at that level.
Further, no one has addressed the initial points made. Xi removed the ability for the people he rules over to hold him accountable. This is one of many indicators of an autocrat or one who is moving toward being an autocrat in full.
I appreciate the source and will read it further. That being said, you didn’t address the somewhat recent removal of the 1990s second term limit rule. Without a limit the communist party will be unable to elect another leader to that office until Xi steps down or dies. As most see it, this would make him more in line with a dictator than an elected leader.
A challenge yes, but hard to see as an insult by the audience as while the term isn’t flattering in a modern context it’s closer to how Xi has aligned himself.
So Xi didn’t make himself leader for life? And he doesn’t exert significant control over his China’s government?
Sounds like they’re doing it for the supply chain bonuses inMusic can provide. I was up that Moog manufacturer in Asheville a few months back and the guy at the counter said Covid really did a number on them as a company and made it difficult to actually get the stuff they needed.
Strongly smells of clickbait for boomers
I totally understand the limitations of the time and still love the games, but really that doesn’t take away from the fact that these games require a ton of time to complete. Newer JRPGs take this into account and attempt to address it in various ways which I very much appreciate.
It’s usually just a function in most emulators that speeds up game play and the toggle can be mapped to a controller. I’ve used it on basically all jrpgs from ps1, ps2, snes, gba, etc. Makes grinding a breeze.
Fully recommended playing emulated with a speed mode. None of the old jrpgs respect your time and I legit can’t play them without that feature anymore.
Well that’s the point the article was making. The actions reddit took aren’t in line with the user base and as such they questioned it and many have decided to move elsewhere.
Idk, this isn’t simply about making and selling a widgit or service. It’s an interesting other in which the vast majority of the product and service is created and run by the same users. Reddit just creates a space but people don’t really care about the space generally. They care about what happens in the space that the users create and moderate. The users can just find another hangout which could eliminate the need for the space.
I use it for voice chat with friends when playing online games but for anything else it just doesn’t hit the same way. I can’t see it being a replacement for reddit or lemmy for instance.
Big yes on this one. Especially if you include the mods that that combine the maps of all three games. It becomes an amazing open world survival experience.
With modern (non-multiplayer) games it always seems as though there’s a clear “main” chunk of the game. I usually try to complete that bit to feel as though I “beat” the game.
Main chunks are main story, levels, or getting beyond the main obstacle. Sandbox games are a good example of something outside this sphere and with those I simply enjoy the experience and don’t sweat completion.
I find myself playing more sandbox style games as things go due to time and skill commitments which has been an interesting change from when I was younger.
Corporate jargon has infected my brain
I think it can encourage unintended behaviors like karma farming.
I’ve seen similar trends in some FPS games in which during immediate game play your kill to death ratio is hidden to keep people engaged with the main loop instead of getting worked up over their stats.